ExampleProximityPlayerNetworkObject Class

[This is preliminary documentation and is subject to change.]

[Missing documentation for “T:BeardedManStudios.Forge.Networking.Generated.ExampleProximityPlayerNetworkObject”]

Inheritance Hierarchy

System.Object  NetworkObject    BeardedManStudios.Forge.Networking.Generated.ExampleProximityPlayerNetworkObject Namespace: BeardedManStudios.Forge.Networking.GeneratedAssembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0

Syntax

C#

public class ExampleProximityPlayerNetworkObject : NetworkObject

The ExampleProximityPlayerNetworkObject type exposes the following members.

Constructors

Name

Description

Public method

ExampleProximityPlayerNetworkObject()

Public method

ExampleProximityPlayerNetworkObject(NetWorker, UInt32, FrameStream)

Public method

ExampleProximityPlayerNetworkObject(NetWorker, INetworkBehavior, Int32, Byte[])

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Properties

Name

Description

Public property

position

Public property

UniqueIdentity

(Overrides NetworkObject.UniqueIdentity.)

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Methods

Name

Description

Public method

InterpolateUpdate

(Overrides NetworkObject.InterpolateUpdate().)

Public method

SetpositionDirty

Public method

SnapInterpolations

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Events

Name

Description

Public event

fieldAltered

Public event

positionChanged

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Fields

Name

Description

Public fieldStatic member

IDENTITY

Public field

positionInterpolation

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See Also

Reference

BeardedManStudios.Forge.Networking.Generated Namespace