NetworkManager.playerLoadedScene Event

[This is preliminary documentation and is subject to change.]

[Missing documentation for “E:BeardedManStudios.Forge.Networking.Unity.NetworkManager.playerLoadedScene”]

Namespace: BeardedManStudios.Forge.Networking.UnityAssembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0

Syntax

C#

public event PlayerEvent playerLoadedScene

Value

Type: PlayerEvent

See Also

Reference

NetworkManager ClassBeardedManStudios.Forge.Networking.Unity Namespace